Avatars

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Revision as of 10:05, 30 March 2021 by 76.240.242.242 (talk) (Wolf3d)
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Avatar Standards[edit]

Avatar Providers[edit]

Wolf3d[edit]

Wolf3d avatars can be generated here:

Wolf3d - Blendshape Mapping[edit]

Here's a mapping that can be added to the .fst to have the current Wolf3d avatar working with Vircadia facial expression:

bs = BrowsU_L = browOuterUpLeft = 0.3
bs = BrowsU_C = browInnerUp = 0.3
bs = BrowsU_R = browOuterUpRight = 0.3
bs = BrowsD_R = browDownRight = 0.5
bs = BrowsD_L = browDownLeft = 0.5
bs = EyeBlink_L = eyeBlinkLeft = 1
bs = EyeBlink_R = eyeBlinkRight = 1
bs = EyeOpen_L = eyeWideLeft = 1
bs = EyeOpen_R = eyeWideRight = 1
bs = JawOpen = mouthOpen = 1
bs = MouthSmile_R = mouthRight = 0.6
bs = MouthSmile_L = mouthLeft = 0.6
bs = LipsFunnel = viseme_O = 0.5
bs = LipsUpperClose = mouthShrugLower = 0.1